Key technical insights and details on the latest developments from the TensorWorks team.

Cross-platform library integration in Unreal Engine 4

Posted by Adam Rehn on 12 April 2018

In this blog post, Adam discusses the need for infrastructure to simplify the process of integrating third-party libraries into the Unreal Engine and proposes a workflow to address this need using the popular Conan package management system. This workflow subsequently provided the foundation for the open source conan-ue4cli project.

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